Final Project

Title: City Scapes

Project Description

This project is an interactive children’s puzzle that mimics children’s shape block puzzles common for children around the ages of 5-7 years old. The puzzle takes a spin on the classic primary coloured shapes by adapting it to the city. With a stack of different shaped tokens, players must decide which token fits into the correct shape hole to get sound. As the player places the correct token, a corresponding sound with play once. Ultimately, this project is an educational game meant for children to learn about what elements make up their city while also learning shapes and colours. The puzzle is not only a visual challenge in matching correct shapes but also includes auditory stimulation.


There are a few elements which differ in final project changed from the initial proposal. I decided to simplify the project due to the consideration of the respective age group. This project is essentially meant as a toy for children ages 5-7 therefore, I think it is important to maintain simplicity. The layered base sounds of the project were taken out as the sound was too overwhelming, especially for young children. The riddles or clues would have been too daunting for young children and quite repetitive in nature as they would remain the same. The final product focuses on the three main sense: touch, sight and sound. The “player” can feel the token shapes and practice associating shapes. Additionally, when the right shape is placed, there is auditory stimulation which links the place to sound. The game is meant as an educational tool to learn about elements that are found in cities. This simplicity makes the toy most effective.

Aesthetically, the colours used focus mainly on primary colours as it is an early childhood game.The tokens are hand drawn with simplistic icons to facilitate visual recognition of the city places. The box as a whole is meant to be a simple makeup and easily understood.

Despite some challenges that arose mostly in managing the extent of wires, ensuring proper connection and construction of the box, the project successfully came together. There are always aspects of a project to improve upon. In this project, I do believe aesthetics could be improved upon. To elaborate on this project, it would be interesting to create different stages/evolutions of the project that could  be added on as the child grows. This way, the project is not simply a one use toy but an educational tool that grows alongside the child.

Overall, I am happy with the final outcome of my project. I enjoyed making the tangible aspect of the project and trying to adapt a project to a younger audience.


All materials used were up-cycled from previous projects, materials found in-house or in 3B.1 workshop or recycled. No materials were purchased.

Final Code

Sound Chart

F: 1-3 → Park

UP: 4-6 → School

DOWN: 7-9 → Grocery Store

RIGHT: 10-12 →Hospital

LEFT: 13-15 → Construction

W: 16-18 → Metro

A: 19-21 → Bakery 

S: 22-24 → Movie Theatre

D: 25-27 → Firestation

Final Set-Up


*initial prototypes and process can be found in progress reports.



“Inner box”

“Final Setup”

“Final Setup”



Kimberly Honig – Tangible aspect, final coding, recorded sound

Lydia Cavaleiro – Voice recordings

Bérengère Marin-Dubuard – Coding workshops + Project development  

Makey-Makey – Technical input 

Scratch – Platform for coding

Sound Clips – 

  • Dog bark – ken788
  • Swing – InspectorJ
  • Birds – InspectorJ
  • School Bells – austin1234575
  • Cash Register – kiddpark
  • Ambulance Sirens – saphe
  • Hammer – InspectorJ
  • Drill – GowlerMusic
  • Truck Beep – tambascot
  • Outremont – ThaisMontanariCabral
  • Metro Sound – dreadmtl
  • Bread Cutting – fryzu82
  • Popcorn – BiancaBothaPure
  • Firetruck – THE_bizniss
  • Fire Truck Horn – chripei